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Body and Feet: the malebody_1.dds, femalebody_1.dds and the corresponding _msn.dds, _sk.dds and _s.dds files.dds files of the hair styles that are going to be specific of your race. dds files of the brow types that are going to be specific of your race. dds files of the eye colours that are going to be specific of your race. Head: malehead.dds, femalehead.dds and the corresponding _msn.dds, _sk.dds and _s.dds files.Copy the textures under the \Data\Textures\"M圜ustomRace"\ folder where "M圜ustomRace" is the name you have chosen for your race or mod:.Hands: malehands_0.nif, malehands_1.nif, femalehands_0.nif, femalehands_1.nif.Feet: malefeet_0.nif, malefeet_1.nif, femalefeet_0.nif, femalefeet_1.nif.If you are creating the race to be used only by NPCs, then there is no need for assigning 1st person meshes Body: malebody_0.nif, malebody_1.nif, femalebody_0.nif, femalebody_1.nif and the 1st person nif files if your race can be used to create player characters.Hair: the nif and tri files of hairs that are going to be specific of your race.Eyes: eyesmale.nif, i, eyesfemale.nif, i.Head: malehead.nif, i, femalehead.nif, i.Copy the meshes under the \Data\Meshes\"M圜ustomRace"\ folder where "M圜ustomRace" is the name of have chosen for your race or mod.For example, if your race is going to use the vanilla head mesh, there is no need for you to make a copy of it in your own race folder (except if you want to make sure that users of your mod won't change the head mesh unintentionally when installing a mod that changes that mesh for vanilla races). I recommend that you create a specific subfolder for your files, as this will make it easier to manually install or uninstall your mod.Ĭopy only the files that your race is going to use and that are going to be different than the vanilla equivalent file. Place all the meshes and texture files in their foldersįirst of all, copy all the meshes (nif) files and texture (dds) files that your race will use to the right folder. The order in which I've listed the things to do is the most efficient one for me for adding a new race, even though it may not seem the most logical one when facing this task for the first time. Add the required Armour and Armour addons.
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Place all the meshes and texture files in their folders.The main steps for creating a new custom race for Skyrim are: Creation Kit: available on Steam (Menu option View -> Tools and then select Creation Kit).This tutorial will only show you how to put them all together and make them available in-game for a new race. In this tutorial I assume that you have already created all the required textures / meshes (or that you are reusing existing ones). This tutorial shows all the main steps you need to follow to create a custom race and add it to Skyrim. 3.6 Add the required Armour and Armour addons.3.1 Place all the meshes and texture files in their folders.
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