

IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).

Let me know about any compatibility issues.Your current IP address has been blocked due to bad behavior, which generally means one of the following: There is a patch for Enhanced Landscapes here.īetter Dynamic Majestic Mountains needs either the BDS or MM patch. There are mods to do that, but this is not one of them.Ĭonvenient Bridges is incompatible due to the gate placement. I'm not a good designer, but I don't think they're too bad. They also have some character added to them to make them feel like they've been around for over 200 years. This mod adds the gates throughout Skyrim, as a reminder of the Crisis. How could Skyrim's residents have dismantled the gates? Surely they couldn't get them all. However, there is nothing remaining from that event a little over 200 years after. They laid waste to the Old Holds (Winterhold, Eastmarch, The Rift, and The Pale). It was also said to have hit the province of Skyrim rather hard, with various gates opening up throughout to besiege Skyrim. It ended that same year, starting the 4th era. That same year, Mehrunes Dagon opened multiple Oblivion Gates throughout the continent of Tamriel. The Oblivion Crisis started with the Sack of Kvatch in 3E 433, which the Champion of Cyrodiil helped take back with assistance from the guards. Some are very noticeable, some are small. Removed the "Remembrance of the Brave" and replaced it with goodies

The messagebox that appears when you grab the key from that journal is not a messagebox anymore Rewrote the "OBG_RemadeSelfLore" loading screen Removed the Dremora from the Rift gate due to balancing concerns Removed the Dremora from the Great Oblivion Gate due to balancing concerns Finished removing the Blackmoor journal activator Edited some of the fast travel locations in the map markers plugin The texture variations are now properly used instead of everything using only two textures (Odiara's Notes) "I never should have Seyda Neen" -> I never should have left Seyda Neen" (Great Oblivion Gate) A broken gate wasn't pushed all the way into the ground (Pale Pass Gate) Fixed the positioning of the bed of hay (Pale Pass Gate) Fixed the semi-floating tent Replaced the archive because the one I included was crashing the game.
